Location "Swamps" from the game S.T.A.L.K.E.R.: Clear Sky. 2008. My contribution here: art direction, location map design, concept art, level dressing, foliage map making, some modeling & texturing.
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Models and textures by: Roman Androshchuk, Kim Demidenko, Vladimir A. Efimov, Yaroslav Grabovskiy, Eugene Karpenko, Sergiy Karmalskiy, Yuriy Konstantinov, Alexander Kovach, Sergey Kurbatov, Sergey Maistrenko, Victor Merkulov, Konstantin Mironov, Yuriy Negrobov, Alexander Pavlenko, Igor Pasichniy, Anatoliy Podorvany, Andrew Prokhorov, Alexander Pshenichniy, Maxim Shelekhov, Dmitriy Shpilevoy, Bogdan Suprun, Andrey Tkachenko, Veniamin Tuz, Evgeniy Zaitsev, Yuriy Petrovskiy.